So today I bring you my painting log detailing How I paint the Carmine dragon, this model has taken me 2 months, the longest I have ever spent on a single model, but seeing as I paid a small fortune for it, I thought I should spend a little longer on it.
Here is how I painted the beast up!
Don't normally give this part of the painting its own step, but seeing as how much of a pig it was, I thought I had better. The plastic is top quality as you would except from Forge Wolrd, but the size of the gaps between sections was something I wasn't expecting. As you can see from below pics, you need green stuff to fix it, but once it is fixed, it is then onto the good bit!
Gaps after glueing
I primed the model Black using Chaos Black spray from GW, I then sprayed Cold Grey from Vallejo at a 45º angle and Dead White (Vallejo) from the top to give the model some pre highlights.
Painting her up
It took a little while to decide on a colour scheme, but finally went with Red, Black and Cream. I used my airbrush to lay down the Gory Red (Vallejo Game Air), but this was only to save time, it could easily be done instead with a brush. This took 3 thin coats to build up the red, i then washed it all with Nuln Oil to give some contrast in between the scales.
Airbrush Gory Red
To paint the belly, I first drybrushed over the whole area with Rakarth Flesh, then painted the belly area with the same colour avoiding the outeredge, this gives a blend effect between the belly and the red. I followed this with a wash of Agrax Earthshade and further all over dry brush of Rakarth Flesh and Palid Wytch Flesh to build up highlights.
Dirty Belly effect.
I went back to the scales to start brightening them back up. I started by dry brushing on Mephiston Red, very lightly and building up, this was followed by edge highlights on all the individual scales of Evil Sunz Scarlet, there is a lot of scales. I concentrated a lot of effort into the head wrinkles.
Dry brush Mephiston
Edge Highlight Evil Sunz
Scale Close up
I wanted to blend the nose into the skin, so I done many many layers of Nuln Oil, gradually working back from the red to a pure black.
I then went onto the horns, which again there is a lot of. I tried to follow the tutorial on the Maw Crusha on the GW youtube. So I mixed a 50:50 mix of Rhinox Hide/Lahmian Medium and painted around the bases of the horns, I followed this with Rhinox Hide bad coat on all the horns.
Onto the Spine detail on her back, I wanted this to be brighter than the scales so it popped. I spoke with Ming in a bit of detail and he suggested I do this as a brighter red. I started by basing in Mephiston Red, I followed this with a wash of Crimson and a layer of Evil Sunz Scarlet. I finally washed all the recesses with a glaze of Abbadon Black and edge highlight of Fire Dragon Bright before glazing all over with Bloodletter to tie the colours together.
For the wings, I based in Abbadon Black, then drybrushed with Eshin Grey, I followed this with a wash of Nuln Oil and finished with a drybrush of Stormfang. I will later follow this with some edge highlights of the rips and tears.
I decided at this point to tackle the horns, I painted 3/4 of these with Balor Brown and then 1/3 from the end with Screaming Skull, took a bit of time due to the shear amount of them but gives a good effect.
I finally moved onto the base, firstly laying down some Vallejo Dark Earth and then painting Rhinox Hide, I painted the tree Dryad Bark and Rocks Mechanicus Standard Grey, I washed it all with a heavy coat of Agrax Earthshade. I drybrushed the base and rocks with Tyant Skull whilst dry brushing the tree with Slyvaneth Bark. For the egg, I firstly painted it all over with Syraite Green before mixing this with Screaming Skull and dry brushing in a swirling motion to get an egg shell effect.
Just some bushes, flock and general woodland tufts added and The Girl is done!
In part 3, I will go over how I modelled the saddle and made her into a mounted option for my Bretonnian Lord.. This will also contain some more pro shots and maybe even a little video too!